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Chapter 1 - Basic Rules
Chapter 2 - Character Creation
Chapter 3 - The Marketplace
Chapter 4 - Engagements
Chapter 5 - Progression
Chapter 6 - Downtime
Chapter 7 - The World
Chapter 8 - The Supernatural
Chapter 9 - Impairments
Chapter 10 - The Storyteller
Chapter 11 - Tenson and Fate
Chapter 12 - Chartering an Adventure
Chapter 13 - Campaigns and Calamity
Chapter 14 - Running the Game
Chapter 15 - Making Worlds
Chapter 16 - Making Locations
Chapter 17 - Making Creatures
Chapter 18 - Making Ancestries
Appendix I - Traits
Appendix II - Virtues
Appendix III - Troubles